Join the 3D kennel! NaughtyDog, a subsidiary of Sony Computer Entertainment is looking for an Environment Artist.
Environment Artist
Responsibilities: • Creating models for both architectural and organic natural environments
• Trouble shoot levels and maintain them, so they stay in frame rate, memory and design spec
Requirements & Skills
• 3 - 5 years experience games or games related experience modeling and texturing environments using Maya
• Strong experience and techniques in creating plants, shrubs and vines using cards/flats
• Strong artistic ability to visualize entire levels and detail with minimal concept art and direction
• Strong technical ability to manage assets to fit memory, design, and frame rate limits
• Strong polygonal modeling skills- able to generate clean and efficient models at a very fast pace
• Self-motivated- requires minimal direction, can carry on the vision for the level until completion and commit to deadlines
• Good communication skills – able to help others and ask for help when needed. Being proactive in sharing info and assets
• Great team-player attitude - being flexible with new ideas, being open to direction and changes. Listening to team mates
• Deadline oriented- being able to manage and organize work so he meets all the deadlines and is able to adjust when changes happen
• Excellent eye for light, shade, and color
• An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
• Foundation in the traditional arts
Lighting Artist
Responsibilities:
• Working directly with our Art, Cinematic, and Programming teams, the Lighting Artist is responsible for creating the look of our games
• Create visually awesome/compelling 3D game environments
• Work with Art and Programming team to solve technical challenges within given constraints and visual requirements
• Assist in pushing the look of a given project to new industry levels
Requirements and Skills• Production experience with PS3, XBOX 360, and/or PC is required
• Proven industry experience as an Environment or Lighting Artist on at least one AAA title is preferred
• Wide understanding of lighting/rendering technologies (pre-render and real-time rendering, sub surface scattering, HDR, refraction, etc.)
• Familiar with Autodesk Maya and Adobe Photoshop in addition to an ability to learn new tools
• Strong background in traditional art and/or photography
• Have extensive knowledge of vertex coloring and vertex lighting in Maya combined with sound knowledge and/or use of advanced lighting techniques in the video game or VFX industries
• Advanced experience with Maya and creating simple Mel scripts is preferred
• Ability to work with minimal direction
Please submit cover letter, resume and online/digital reels with samples of your professional work along with a breakdown of your specific contributions to jobs@naughtydog.com – please list “Environment Artist” and "Lighting Artist" in the subject line.
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